19972016
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Personal profile

Ancillary activities

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Ancillary activities are updated daily

Fingerprint Fingerprint is based on mining the text of the person's scientific documents to create an index of weighted terms, which defines the key subjects of each individual researcher.

Students Engineering & Materials Science
Education Engineering & Materials Science
Curricula Engineering & Materials Science
Design of experiments Engineering & Materials Science
Virtual reality Engineering & Materials Science
Software engineering Engineering & Materials Science
Demonstrations Engineering & Materials Science
Technical presentations Engineering & Materials Science

Research Output 1997 2016

Doing the right thing; gamification as a means to tuning human behavior

Olthof, T. & Eliens, A. P. W., 1 Dec 2016, The Virtual and the Real in Planning and Urban Design: Perspectives, Practices and Applications. Routlegde

Research output: Chapter in Book / Report / Conference proceedingChapterProfessional

everyday life
creativity
virtualization
personalization
virtual reality

XIMPEL for Education -- inspiring creativity through storytelling and gameplay

Bhikharie, W. & Eliëns, A. P. W., 2016, GAMEON'2015. Ghent, Belgium: Eurosis

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

Education
Technical presentations
Students
Engines
Serious games

Multi-Sensor Interactive Systems for Embodied Learning Games

Eliëns, A. P. W. & Poulios, N., 2013, proceedings ACE 2013. Elsevier

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

Serious gaming helps children view highway code from another perspective

Eliëns, A. P. W. & Alipasali, A., 2013, Proceedings GAMEON'2013. Lamotte, W. & Eliens, A. P. W. (eds.). Genth-Belgium: Eurosis-ETI

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

XIMPEL for ethical frameworks

Eliëns, A. P. W. & Bhikharie, S. V., 2013, Proceedins. GAMEON'2013. Lamotte, W. & Eliëns, A. P. W. (eds.). Genth-Belgium: Eurosis-ETI

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

Activities 1999 2013

  • 7 Lecture / Presentation
  • 1 Conference

Proceedings GAMEON'2013, 14th Int. Conf. on Intelligent Games and Simulation

Eliens, A. P. W. (Organiser), W Lamotte (Organiser)
2013

Activity: Participating in or organising an eventConferenceAcademic

Avatars in RIF.

A. van Ballegooij (Speaker), Eliens, A. P. W. (Speaker)
2000

Activity: Lecture / PresentationAcademic

Patterns in Software Architecture.

Eliens, A. P. W. (Speaker)
2000

Activity: Lecture / PresentationAcademic

Virtual Context - relating paintings to their subject.

L. Rutledge (Speaker), A. van Ballegooij (Speaker), Eliens, A. P. W. (Speaker)
16 May 2000

Activity: Lecture / PresentationAcademic