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Active and non-active video gaming among Dutch adolescents: Who plays and how much?

  • M. simons
  • , E.W.M.L. de Vet
  • , J. Brug
  • , J.C. Seidell
  • , M.J.M. Chin A Paw

Research output: Contribution to JournalArticleAcademicpeer-review

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Psychology