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Can Immersion Protect us From Distraction? The Impact of Real-World Distractions on Learning in Augmented Reality

  • Klen Čopič Pucihar
  • , Karolina Trajkovska
  • , Maheshya Weerasinghe
  • , Ali Waqas
  • , Douglas A. Parry
  • , Daniel B. le Roux
  • , Matjaž Kljun*
  • *Corresponding author for this work

Research output: Contribution to JournalArticleAcademicpeer-review

Abstract

While many digital distractions can be managed, real-world interruptions, such as phone calls, notifications, and office noise, are harder to control and can harm productivity, well-being, and learning. Mixed reality systems like Augmented Reality (AR) are often described as immersive—a property which might protect users from such disruptions. We tested this assumption by comparing a head-mounted AR interface that overlays digital annotations on physical objects with a traditional flat screen during vocabulary learning under common office distractions. In a user study (n = 32), AR users reported feeling less distracted and recalled less task-irrelevant information, but their learning performance did not improve. Instead, distraction-related performance decline was greater in AR. Physiological and self-report measures showed no reduction in effort or workload, and participants with higher auditory distractibility did not benefit. Overall, AR annotation alone may not sufficiently shield learners from real-world distractions, motivating new design approaches.
Original languageEnglish
Number of pages21
JournalInternational Journal of Human-Computer Interaction
DOIs
Publication statusE-pub ahead of print - 4 Mar 2026

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