Abstract
Extending human societies into virtual space through the construction of a metaverse has been a long-term challenge in both industry and academia. Achieving this challenge is now closer than ever due to advances in computer systems, facilitating large-scale online platforms such as Minecraft and Roblox that fulfill an increasing number of societal needs, and extended reality (XR) hardware, which provides users with state-of-the-art immersive experiences. For a metaverse to succeed, we argue that all involved systems must provide consistently good performance. However, there is a lack of knowledge on the performance characteristics of extended reality devices. In this paper, we address this gap and focus on extended-and virtual-reality hardware. We synthesize a user-centered system model that models common deployments of XR hardware and their trade-offs. Based on this model, we design and conduct real-world experiments with Meta's flagship virtual reality device, the Quest Pro. We highlight two surprising results from our findings which show that (i) under our workload, the battery drains 15% faster when using wireless offloading compared to local execution, and (ii) the outdated 2.4 GHz WiFi4 gives surprisingly good performance, with 99% of samples achieving a frame rate of at least 65 Hz, compared to the 72 Hz performance target. Our experimental setup and data are available at https://github.com/atlarge-research/measuring-the-metaverse.
Original language | English |
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Title of host publication | ICPE 2023 Companion |
Subtitle of host publication | Companion of the 2023 ACM/SPEC International Conference on Performance Engineering |
Publisher | Association for Computing Machinery, Inc |
Pages | 297-303 |
Number of pages | 7 |
ISBN (Electronic) | 9798400700729 |
DOIs | |
Publication status | Published - Apr 2023 |
Event | 14th Annual ACM/SPEC International Conference on Performance Engineering, ICPE 2023 - Coimbra, Portugal Duration: 15 Apr 2023 → 19 Apr 2023 |
Conference
Conference | 14th Annual ACM/SPEC International Conference on Performance Engineering, ICPE 2023 |
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Country/Territory | Portugal |
City | Coimbra |
Period | 15/04/23 → 19/04/23 |
Bibliographical note
Funding Information:This work is supported by NWO grant OffSense (OCENW.KLEIN.209), and by structural funds from VU Amsterdam.
Publisher Copyright:
© 2023 Owner/Author.
Funding
This work is supported by NWO grant OffSense (OCENW.KLEIN.209), and by structural funds from VU Amsterdam.
Keywords
- computation
- gaming
- metaverse
- networking
- performance analysis
- task offloading
- virtual reality
- virtual worlds