Collaborative Augmented Reality Tools for Behavioral Lessons

Ana Domínguez*, Álvaro Cabrero, Bruno Simões, Giuseppe Chiazzese, Mariella Farella, Marco Arrigo, Luciano Seta, Antonella Chifari, Crispino Tosto, Sui Lin Goei, Eleni Mangina, Stefano Masneri

*Corresponding author for this work

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

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Abstract

Multi-user Augmented Reality experiences have proven useful in increasing user engagement and facilitating the learning of new concepts. Thanks to the new generation of Augmented Reality frameworks for smartphones and tablets, their daily use in the classroom is becoming more common. In this paper, we present the work done towards the implementation of classroom-based behavioural lessons based on collaborative Augmented Reality environments. We have developed a library that enables multi-user Augmented Reality applications and have used it to implement some scenarios developed in the context Positive Behaviour Intervention and Support framework.

Original languageEnglish
Title of host publicationLearning in the Age of Digital and Green Transition
Subtitle of host publicationProceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 1
EditorsMichael E. Auer, Wolfgang Pachatz, Tiia Rüütmann
PublisherSpringer Science and Business Media Deutschland GmbH
Pages102-109
Number of pages8
Volume1
ISBN (Electronic)9783031268762
ISBN (Print)9783031268755
DOIs
Publication statusPublished - 2023
Event25th International Conference on Interactive Collaborative Learning, ICL 2022 - Vienna, Austria
Duration: 27 Sept 202230 Sept 2022

Publication series

NameLecture Notes in Networks and Systems
Volume633 LNNS
ISSN (Print)2367-3370
ISSN (Electronic)2367-3389

Conference

Conference25th International Conference on Interactive Collaborative Learning, ICL 2022
Country/TerritoryAustria
CityVienna
Period27/09/2230/09/22

Bibliographical note

Funding Information:
Acknowledgments. This research has been supported by European Union’s Horizon 2020 research and innovation programme under grant agreement No 856533, project ARETE (Augmented Reality Interactive Educational System).

Publisher Copyright:
© 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.

Funding

Acknowledgments. This research has been supported by European Union’s Horizon 2020 research and innovation programme under grant agreement No 856533, project ARETE (Augmented Reality Interactive Educational System).

FundersFunder number
Horizon 2020 Framework Programme856533
Horizon 2020 Framework Programme

    Keywords

    • Augmented Reality
    • Behavioural lessons
    • Collaborative learning
    • Education
    • Multi-user applications
    • PBIS

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