Continuous Episodic Control

Zhao Yang, Thomas. M. Moerland, Mike Preuss, Aske Plaat

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

Abstract

Non-parametric episodic memory can be used to quickly latch onto high-rewarded experience in reinforcement learning tasks. In contrast to parametric deep reinforcement learning approaches in which reward signals need to be back-propagated slowly, these methods only need to discover the solution once, and may then repeatedly solve the task. However, episodic control solutions are stored in discrete tables, and this approach has so far only been applied to discrete action space problems. Therefore, this paper introduces Continuous Episodic Control (CEC), a novel non-parametric episodic memory algorithm for sequential decision making in problems with a continuous action space. Results on several sparse-reward continuous control environments show that our proposed method learns faster than state-of-the-art model-free RL and memory-augmented RL algorithms, while maintaining good long-run performance as well. In short, CEC can be a fast approach for learning in continuous control tasks. 1
Original languageEnglish
Title of host publicationProceedings of the 2023 IEEE Conference on Games, CoG 2023
PublisherIEEE Computer Society
ISBN (Electronic)9798350322774
DOIs
Publication statusPublished - 2023
Externally publishedYes
Event5th Annual IEEE Conference on Games, CoG 2023 - Boston, United States
Duration: 21 Aug 202324 Aug 2023

Publication series

NameIEEE Conference on Computatonal Intelligence and Games, CIG
ISSN (Print)2325-4270
ISSN (Electronic)2325-4289

Conference

Conference5th Annual IEEE Conference on Games, CoG 2023
Country/TerritoryUnited States
CityBoston
Period21/08/2324/08/23

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