Abstract
OBJECTIVE: Serious games can serve as easily accessible interventions to support siblings of children with disabilities, who are at risk of developing mental health problems. The Dutch serious game 'Broodles' was developed for siblings aged 6-9 years. The current study aims to assess the cultural applicability, desirability, feasibility, and acceptability of 'Broodles' in Norway.
METHODS: Norwegian siblings ( N = 16) aged 6-13 years and parents ( N = 12) of children with intellectual disabilities assessed the game. Their feedback data from interviews and questionnaires were sorted using a model of engagement factors in serious games.
RESULTS: At pre-use, participants showed interest in the game, and after initial use the participants were overall positive about the format, content and objectives, including validation of emotions and recognition. The participants had suggestions for improved engagement and feasibility.
CONCLUSION: The game was found to be culturally applicable, desirable and acceptable, although Norwegian translation is necessary for further evaluation. Recommendations to enhance engagement were provided, including suggestions to play the game with parents or in a group.
INNOVATION: This initial assessment of the serious game Broodles in a non-Dutch setting shows promise for an innovative way of supporting siblings of children with disabilities.
Original language | English |
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Article number | 100277 |
Pages (from-to) | 1-10 |
Number of pages | 10 |
Journal | PEC Innovation |
Volume | 4 |
Early online date | 26 Mar 2024 |
DOIs | |
Publication status | Published - Dec 2024 |
Bibliographical note
Publisher Copyright:© 2024 The Author(s)
Funding
This work was funded as part of the Academic Lab “Social Relations and Attachment” (project number 641001101 ) by The Netherlands Organization for Health Research and Development ZonMw , Den Haag, the Netherlands. In addition, the first author (LV) received additional funding for her stay in Norway, including a PhD Travel Fund from the Faculty of Behavioral and Movement Sciences of Vrije Universiteit Amsterdam , and an Erasmus+ Traineeship Grant. The funding sources did not have any involvement in this study.
Funders | Funder number |
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Netherlands Organization for Health Research and Development ZonMw , Den Haag | |
Netherlands Organization for Health Research and Development ZonMw, Den Haag | |
Erasmus+ |
Keywords
- Cultural applicability
- Intellectual disability
- Serious game
- Siblings
- User evaluation