Abstract
We report on the use of our DecidArch game to teach software architecture design decision making in two consecutive years. We compare the support of three learning goals for the first version of the game with the second, revised version. Results show how the game has clearly improved. For the remaining issues. we suggest final improvements.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 2019 IEEE International Conference on Software Architecture Companion (ICSA-C) |
| Subtitle of host publication | 25-26 March 2019 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 153-157 |
| Number of pages | 5 |
| ISBN (Electronic) | 9781728118765 |
| ISBN (Print) | 9781728118772 |
| DOIs | |
| Publication status | Published - 13 May 2019 |
| Event | 2019 IEEE International Conference on Software Architecture - Companion, ICSA-C 2019 - Hamburg, Germany Duration: 25 Mar 2019 → 29 Mar 2019 |
Conference
| Conference | 2019 IEEE International Conference on Software Architecture - Companion, ICSA-C 2019 |
|---|---|
| Country/Territory | Germany |
| City | Hamburg |
| Period | 25/03/19 → 29/03/19 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 16 Peace, Justice and Strong Institutions
Keywords
- decision making
- game
- software architecture
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