TY - JOUR
T1 - Digital replication and reconstruction of mail armour
AU - Wijnhoven, Martijn A.
AU - Moskvin, Aleksei
PY - 2020/9
Y1 - 2020/9
N2 - Digital reconstruction of historical costumes is a broad research area, which brings together archaeology, dress history and digital technologies. Mail armour includes many damaged and sometimes now fragile artefacts which could be reconstructed in virtual reality. However, contemporary methods of digitization were developed for textile clothes and cannot accurately reproduce the draping behaviour and appearance of a mail fabric made from metal rings. This article reports a new method of digital reproduction that uses parameterization, computer-aided design and physically-based rigid body simulation. The object of the reconstruction was the Vimose coat of mail, dating to AD 150–220. Despite being damaged, this garment was preserved well enough to provide initial data for the exploration. Parameterization and parametric 3D modelling software were used to create exact copies of the rings, connect them into a pattern and determine the properties of the mail fabric. The rigid body simulation of 19,123 rings were applied to reproduce the draping behaviour of the mail fabric and put the coat on the mannequin. Digital replicas of the Vimose coat in its original pristine- and current condition were generated, and the similarity between the replicas and the coat was demonstrated. This method provides a new way to obtain important insights on archaeological armour and the preservation of cultural heritage in a digital manner.
AB - Digital reconstruction of historical costumes is a broad research area, which brings together archaeology, dress history and digital technologies. Mail armour includes many damaged and sometimes now fragile artefacts which could be reconstructed in virtual reality. However, contemporary methods of digitization were developed for textile clothes and cannot accurately reproduce the draping behaviour and appearance of a mail fabric made from metal rings. This article reports a new method of digital reproduction that uses parameterization, computer-aided design and physically-based rigid body simulation. The object of the reconstruction was the Vimose coat of mail, dating to AD 150–220. Despite being damaged, this garment was preserved well enough to provide initial data for the exploration. Parameterization and parametric 3D modelling software were used to create exact copies of the rings, connect them into a pattern and determine the properties of the mail fabric. The rigid body simulation of 19,123 rings were applied to reproduce the draping behaviour of the mail fabric and put the coat on the mannequin. Digital replicas of the Vimose coat in its original pristine- and current condition were generated, and the similarity between the replicas and the coat was demonstrated. This method provides a new way to obtain important insights on archaeological armour and the preservation of cultural heritage in a digital manner.
KW - Chainmail
KW - Computer reconstruction
KW - Mail fabric
KW - Rigid body simulation
KW - The Vimose coat
UR - http://www.scopus.com/inward/record.url?scp=85085330319&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85085330319&partnerID=8YFLogxK
U2 - 10.1016/j.culher.2020.04.010
DO - 10.1016/j.culher.2020.04.010
M3 - Article
AN - SCOPUS:85085330319
SN - 1296-2074
VL - 45
SP - 221
EP - 233
JO - Journal of Cultural Heritage
JF - Journal of Cultural Heritage
ER -