Abstract
While response time and accuracy indicate overall performance, their value in uncovering cognitive processes, underlying learning, is limited. A promising online measure, designed to track decision-making, is computer mouse tracking, where mouse attraction towards different locations may reflect the consideration of alternative response options. Using a speedy arithmetic multiple-choice game in an online adaptive learning environment, we examined whether mouse movements could reflect arithmetic difficulties when error rates are low. Results showed that mouse movements towards alternative responses in correctly answered questions mapped onto the frequency of errors made in this online learning system. This mapping was stronger for the younger children, as well as for easy arithmetic problems. On an individual level, users showed more mouse movement towards their previously made response errors than towards other alternative options. This opens the possibility of adapting feedback and instruction on an individual basis through mouse tracking.
Original language | English |
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Pages (from-to) | 242-252 |
Journal | Journal of Computer Assisted Learning |
Volume | 37 |
Issue number | 1 |
DOIs | |
Publication status | Published - 24 Aug 2020 |
Funding
This project has received funding from the European Union's Horizon 2020 Marie Sklodowska‐Curie Innovative Training Network (Grant agreement number 721895). European Union's Horizon 2020 Marie Sklodowska‐Curie Innovative Training Network, Grant/Award Number: 721895 Funding information
Funders | Funder number |
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Horizon 2020 Framework Programme | |
European Commission | |
Horizon 2020 | 721895 |
Keywords
- adaptive learning
- arithmetic
- educational games
- error detection
- mouse tracking