Eureka: A methodology for measuring bandwidth usage of networked games, environments and applications

I. Vaishnavi, A. Arefin, D. Bulterman, K. Nahrstedt, R. Rivas

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

Original languageEnglish
Title of host publicationProceedings of IEEE International Conference on Multimedia and Expo 2010
PublisherIEEE
Publication statusPublished - 2010

Cite this

Vaishnavi, I., Arefin, A., Bulterman, D., Nahrstedt, K., & Rivas, R. (2010). Eureka: A methodology for measuring bandwidth usage of networked games, environments and applications. In Proceedings of IEEE International Conference on Multimedia and Expo 2010 IEEE.