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Exploring opportunities to improve crop-livestock integration and production in mixed farms with a serious game: The case of semi-arid Burkina Faso

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Abstract

Context: Serious games are increasingly recognised as powerful tools to deepen knowledge and stimulate (social) learning among game participants. Objective: We developed a serious game, called QUEEN, to better understand farmer decision-making and to explore potential options to improve crop-livestock integration and production as seen from the farmer perspective using a case study of a semi-arid farming system in Burkina Faso. Methods: The development of the serious game was an iterative process with several rounds in which local farmers and local researchers played a pivotal role. The game included options for soil fertility management, crop and livestock production, market opportunities and interactions among participants. Three game sessions were organized to collect data on farmers' decision-making and management strategies. Beyond gameplay, the game was used as an experimental platform—its solution space was explored through simulations to assess the outcomes of possible strategies, and the impacts of assumptions and game's mechanics on the game's outcomes. Results and conclusions: We showed that while the participants remained generally close to their real-life farm management, in the game they all applied mulch, cereal-legume strip intercropping and rotations, which is less common in reality. This demonstrates the capacity of the game to encourage farmers to explore alternative practices. The solution space exploration helped identify trade-offs between objectives (e.g., livestock production vs. income generation), and pathways to improve crop-livestock integration. Significance: QUEEN is a valuable learning and research tool for Burkina Faso and other semi-arid systems, engaging stakeholders in critical reflection on system constraints and innovations.
Original languageEnglish
Article number104364
JournalAgricultural Systems
Volume227
DOIs
Publication statusPublished - 1 Jun 2025
Externally publishedYes

Funding

We thank farmers, agronomists and researchers from Burkina Faso, France and Netherlands who helped in the design and test phases of QUEEN. Special thanks to Irene Obossou, Nock Ouedraogo, Touwende Sawadogo and Souleymane Sawadogo, Abdoul Aziz Guira, Saiouba Sawadogo and Boureima Sawadogo who facilitated the game sessions. We also think Etienne Delay for providing useful feedback during the development of the game. Thanks to Aminata Ganeme, Abdoul Rasmane Bagagnan, William Lankouande, Louis-Marie Raboin and Jean-Marie Douzet for their inputs during the development of the game. We thank the McKnight foundation which funded this research through the 3F (Feed the soil and Feed the livestock to Feed the people) project and the SESAM (Scenario Evaluation for Sustainable Agro-forestry Management) program. We also thank the CUOMO foundation for providing additional scholarship.

Funders
Abdoul Aziz Guira
Saiouba Sawadogo and Boureima Sawadogo
McKnight Foundation

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