Abstract
Inspired by research by Carrie Heeter et al. and the MIT Games-to-Teach project,
we set up a small-scale empirical study on two educational games on Art aimed
at primary school children. We found that both boys and girls liked to play these
games; that one game scored better on our “fun index” and that girls had less mouse
skills and lacked certain game skills. This did not, however, affect their test score,
on the contrary, the girls improved more than the boys. To our amazement, we
also found that the girls especially anticipated to have learned less from the more
entertaining game, which might suggest that even at this early age they think that
learning cannot be fun.
we set up a small-scale empirical study on two educational games on Art aimed
at primary school children. We found that both boys and girls liked to play these
games; that one game scored better on our “fun index” and that girls had less mouse
skills and lacked certain game skills. This did not, however, affect their test score,
on the contrary, the girls improved more than the boys. To our amazement, we
also found that the girls especially anticipated to have learned less from the more
entertaining game, which might suggest that even at this early age they think that
learning cannot be fun.
Original language | English |
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Title of host publication | Gender in E-learning and Educational Games |
Editors | K. Siebenhandl, M. Wagner, S. Zauchner |
Place of Publication | Innsbruck/Wien/Bosen |
Publisher | StudienVerlag |
Pages | 239-260 |
ISBN (Print) | 3706543656, 9783706543651 |
Publication status | Published - 2007 |
Event | International Conference on Gender in Educational Games and Gender Sensitive Approaches to eLearning - Innsbruck/Wien/Bosen Duration: 6 Jul 2006 → 8 Jul 2006 |
Conference
Conference | International Conference on Gender in Educational Games and Gender Sensitive Approaches to eLearning |
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Period | 6/07/06 → 8/07/06 |