Abstract
Traditionally, architects and designers have used scale models to explore, communicate, and evaluate concepts and ideas in large-scale, spatial projects. These scale models offer the user a bird's eye perspective and often tangible ways of interacting with the model. Nevertheless, they lack a realistic, first-person view on the effects that the design solutions have in the space. In this paper, we explore MacroScope, a tool that aims to support collaborative spatial design by providing a real time, 360o first-person perspective in a physical scale model, by means of a virtual reality head-mounted display. We reflect on the usage potentials in collaborative creative processes, before describing next steps for the development of MacroScope.
| Original language | English |
|---|---|
| Title of host publication | TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction |
| Publisher | Association for Computing Machinery, Inc |
| Pages | 253-259 |
| ISBN (Electronic) | 9781450355681 |
| DOIs | |
| Publication status | Published - 18 Mar 2018 |
| Externally published | Yes |
| Event | 12th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2018 - Stockholm, Sweden Duration: 18 Mar 2018 → 21 Mar 2018 |
Conference
| Conference | 12th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2018 |
|---|---|
| Country/Territory | Sweden |
| City | Stockholm |
| Period | 18/03/18 → 21/03/18 |
Funding
We gratefully acknowledge the support by the Automotive Retail Lab (hci.sbg.ac.at/ARL).
| Funders |
|---|
| Association of Research Libraries |
| Automotive Research Center |
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