Measuring the user experience in narrative-rich games: Towards a concept-based assessment for interactive stories

C. Roth, P.A. Vorderer, C. Klimmt, I.E. Vermeulen

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

Original languageEnglish
Title of host publicationProceedings of the Workshop on Using Game Design and Affective Evaluation to improve User Experience and User Research at Interaktive Kulturen 2010
Place of PublicationDuisburg (DE)
Publication statusPublished - 2010
EventInteraktive Kulturen 2010 - Duisburg (DE)
Duration: 12 Sep 201015 Sep 2010

Conference

ConferenceInteraktive Kulturen 2010
Period12/09/1015/09/10

Cite this

Roth, C., Vorderer, P. A., Klimmt, C., & Vermeulen, I. E. (2010). Measuring the user experience in narrative-rich games: Towards a concept-based assessment for interactive stories. In Proceedings of the Workshop on Using Game Design and Affective Evaluation to improve User Experience and User Research at Interaktive Kulturen 2010 Duisburg (DE).
Roth, C. ; Vorderer, P.A. ; Klimmt, C. ; Vermeulen, I.E. / Measuring the user experience in narrative-rich games: Towards a concept-based assessment for interactive stories. Proceedings of the Workshop on Using Game Design and Affective Evaluation to improve User Experience and User Research at Interaktive Kulturen 2010. Duisburg (DE), 2010.
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title = "Measuring the user experience in narrative-rich games: Towards a concept-based assessment for interactive stories",
author = "C. Roth and P.A. Vorderer and C. Klimmt and I.E. Vermeulen",
year = "2010",
language = "English",
booktitle = "Proceedings of the Workshop on Using Game Design and Affective Evaluation to improve User Experience and User Research at Interaktive Kulturen 2010",

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Roth, C, Vorderer, PA, Klimmt, C & Vermeulen, IE 2010, Measuring the user experience in narrative-rich games: Towards a concept-based assessment for interactive stories. in Proceedings of the Workshop on Using Game Design and Affective Evaluation to improve User Experience and User Research at Interaktive Kulturen 2010. Duisburg (DE), Interaktive Kulturen 2010, 12/09/10.

Measuring the user experience in narrative-rich games: Towards a concept-based assessment for interactive stories. / Roth, C.; Vorderer, P.A.; Klimmt, C.; Vermeulen, I.E.

Proceedings of the Workshop on Using Game Design and Affective Evaluation to improve User Experience and User Research at Interaktive Kulturen 2010. Duisburg (DE), 2010.

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

TY - GEN

T1 - Measuring the user experience in narrative-rich games: Towards a concept-based assessment for interactive stories

AU - Roth, C.

AU - Vorderer, P.A.

AU - Klimmt, C.

AU - Vermeulen, I.E.

PY - 2010

Y1 - 2010

M3 - Conference contribution

BT - Proceedings of the Workshop on Using Game Design and Affective Evaluation to improve User Experience and User Research at Interaktive Kulturen 2010

CY - Duisburg (DE)

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Roth C, Vorderer PA, Klimmt C, Vermeulen IE. Measuring the user experience in narrative-rich games: Towards a concept-based assessment for interactive stories. In Proceedings of the Workshop on Using Game Design and Affective Evaluation to improve User Experience and User Research at Interaktive Kulturen 2010. Duisburg (DE). 2010