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Neuromodulation can reduce aggressive behavior elicited by violent video games

  • Paolo Riva*
  • , Alessandro Gabbiadini
  • , Leonor J. Romero Lauro
  • , Luca Andrighetto
  • , Chiara Volpato
  • , Brad J. Bushman
  • *Corresponding author for this work

Research output: Contribution to JournalArticleAcademicpeer-review

Abstract

Research has shown that exposure to violent media increases aggression. However, the neural underpinnings of violent-media-related aggression are poorly understood. Additionally, few experiments have tested hypotheses concerning how to reduce violent-media-related aggression. In this experiment, we focused on a brain area involved in the regulation of aggressive impulses—the right ventrolateral prefrontal cortex (rVLPFC). We tested the hypothesis that brain polarization through anodal transcranial direct current stimulation (tDCS) over rVLPFC reduces aggression related to violent video games. Participants (N = 79) were randomly assigned to play a violent or a nonviolent video game while receiving anodal or sham stimulation. Afterward, participants aggressed against an ostensible partner using the Taylor aggression paradigm (Taylor Journal of Personality, 35, 297–310, 1967), which measures both unprovoked and provoked aggression. Among those who received sham stimulation, unprovoked aggression was significantly higher for violent-game players than for nonviolent-game players. Among those who received anodal stimulation, unprovoked aggression did not differ for violent- and nonviolent-game players. Thus, anodal stimulation reduced unprovoked aggression in violent-game players. No significant effects were found for provoked aggression, suggesting tit-for-tat responding. This experiment sheds light on one possible neural underpinning of violent-media-related aggression—the rVLPFC, a brain area involved in regulating negative feelings and aggressive impulses.

Original languageEnglish
Pages (from-to)452-459
Number of pages8
JournalCognitive, Affective and Behavioral Neuroscience
Volume17
Issue number2
DOIs
Publication statusPublished - 1 Apr 2017

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 16 - Peace, Justice and Strong Institutions
    SDG 16 Peace, Justice and Strong Institutions

Keywords

  • Aggression
  • Self-control
  • Taylor aggression paradigm (TAP)
  • Transcranial direct current stimulation (tDCS)
  • Violent video games

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