Player-customized puzzle instance generation for Massively Multiplayer Online Games

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

Original languageUndefined/Unknown
Title of host publication8th Annual Workshop on Network and Systems Support for Games, NetGames 2009, Paris, France, 23-24 November, 2009
Number of pages2
Publication statusPublished - 2009

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