Players’ experiential and rational processing of virtual violence

Research output: Chapter in Book / Report / Conference proceedingChapterAcademicpeer-review

Original languageEnglish
Title of host publicationVice City Virtue. Moral Issues in Digital Game Play
EditorsS. Malliet, K. Poels
Place of PublicationLeuven
PublisherACCO
Pages135-150
ISBN (Print)9789033484681
Publication statusPublished - 2011

Cite this

Hartmann, T. (2011). Players’ experiential and rational processing of virtual violence. In S. Malliet, & K. Poels (Eds.), Vice City Virtue. Moral Issues in Digital Game Play (pp. 135-150). Leuven: ACCO.
Hartmann, T. / Players’ experiential and rational processing of virtual violence. Vice City Virtue. Moral Issues in Digital Game Play. editor / S. Malliet ; K. Poels. Leuven : ACCO, 2011. pp. 135-150
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Hartmann, T 2011, Players’ experiential and rational processing of virtual violence. in S Malliet & K Poels (eds), Vice City Virtue. Moral Issues in Digital Game Play. ACCO, Leuven, pp. 135-150.

Players’ experiential and rational processing of virtual violence. / Hartmann, T.

Vice City Virtue. Moral Issues in Digital Game Play. ed. / S. Malliet; K. Poels. Leuven : ACCO, 2011. p. 135-150.

Research output: Chapter in Book / Report / Conference proceedingChapterAcademicpeer-review

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AU - Hartmann, T.

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Hartmann T. Players’ experiential and rational processing of virtual violence. In Malliet S, Poels K, editors, Vice City Virtue. Moral Issues in Digital Game Play. Leuven: ACCO. 2011. p. 135-150