Abstract
Games under precedence constraints model situations, where players in a cooperative transferable utility game belong to some hierarchical structure, which is represented by an acyclic digraph (partial order). In this paper, we introduce the class of precedence power solutions for games under precedence constraints. These solutions are obtained by allocating the dividends in the game proportional to some power measure for acyclic digraphs. We show that all these solutions satisfy the desirable axiom of irrelevant player independence, which establishes that the payoffs assigned to relevant players are not affected by the presence of irrelevant players. We axiomatize these precedence power solutions using irrelevant player independence and an axiom that uses a digraph power measure. We give special attention to the hierarchical solution, which applies the hierarchical measure. We argue how this solution is related to the known precedence Shapley value, which does not satisfy irrelevant player independence, and thus is not a precedence power solution. We also axiomatize the hierarchical measure as a digraph power measure.
Original language | English |
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Pages (from-to) | 1008-1022 |
Number of pages | 15 |
Journal | Journal of Optimization Theory and Applications |
Volume | 172 |
Issue number | 3 |
DOIs | |
Publication status | Published - 1 Mar 2017 |
Funding
This research has been financially supported by Netherlands Organization for Scientific Research, NWO Grant 400-08-026 and ECO2015-68856-P (Mineco/Feder). We thank Gerard van der Laan, the associate editor, and three anonymous reviewers for valuable comments. The stay of the first author in the Department of Econometrics and Tinbergen Institute was also financially supported by VPPI-US.
Funders | Funder number |
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VPPI-US | |
Nederlandse Organisatie voor Wetenschappelijk Onderzoek | 400-08-026, ECO2015-68856-P |
Keywords
- Cooperative TU-game
- Game theory
- Irrelevant player independence
- Power measure
- Precedence constraint