Realise: reconstruction of reality from image sequences

F. Leymarie*, A. de la Fortelle, Jan J. Koenderink, A. M L Kappers, M. Stavridi, B. van Ginneken, S. Muller, S. Krake, O. Faugeras, L. Robert, C. Gauclin, S. Laveau, C. Zeller

*Corresponding author for this work

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

Abstract

REALISE has for principal goals to extract from sequences of images, acquired with a moving camera, information necessary for determining the 3D (CAD-like) structure of a real-life scene together with information about the radiometric signatures of surfaces bounding the extracted 3D objects (e.g. reflectance behaviour). The retrieved information is then integrated in a Virtual Reality (VR) software environment. R&D work is been performed principally in the following areas of Computer Vision & Computer Graphics: structure from motion, recovery of geometries, recovery of photometric and texture information, highly realistic rendering on the basis of empirically-based reflectance models, design and development of improved rendering processes together with a new VR system. Beside this innovative R&D work another key aspect of REALISE is to have Computer Vision & Computer Graphics cooperate to produce realistic 3D data efficiently.

Original languageEnglish
Title of host publicationIEEE International Conference on Image Processing
Editors Anon
PublisherIEEE
Pages651-654
Number of pages4
Volume3
Publication statusPublished - 1996
EventProceedings of the 1996 IEEE International Conference on Image Processing, ICIP'96. Part 2 (of 3) - Lausanne, Switz
Duration: 16 Sept 199619 Sept 1996

Conference

ConferenceProceedings of the 1996 IEEE International Conference on Image Processing, ICIP'96. Part 2 (of 3)
CityLausanne, Switz
Period16/09/9619/09/96

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