Abstract
REALISE has for principal goals to extract from sequences of images, acquired with a moving camera, information necessary for determining the 3D (CAD-like) structure of a real-life scene together with information about the radiometric signatures of surfaces bounding the extracted 3D objects (e.g. reflectance behaviour). The retrieved information is then integrated in a Virtual Reality (VR) software environment. R&D work is been performed principally in the following areas of Computer Vision & Computer Graphics: structure from motion, recovery of geometries, recovery of photometric and texture information, highly realistic rendering on the basis of empirically-based reflectance models, design and development of improved rendering processes together with a new VR system. Beside this innovative R&D work another key aspect of REALISE is to have Computer Vision & Computer Graphics cooperate to produce realistic 3D data efficiently.
| Original language | English |
|---|---|
| Title of host publication | IEEE International Conference on Image Processing |
| Editors | Anon |
| Publisher | IEEE |
| Pages | 651-654 |
| Number of pages | 4 |
| Volume | 3 |
| Publication status | Published - 1996 |
| Event | Proceedings of the 1996 IEEE International Conference on Image Processing, ICIP'96. Part 2 (of 3) - Lausanne, Switz Duration: 16 Sept 1996 → 19 Sept 1996 |
Conference
| Conference | Proceedings of the 1996 IEEE International Conference on Image Processing, ICIP'96. Part 2 (of 3) |
|---|---|
| City | Lausanne, Switz |
| Period | 16/09/96 → 19/09/96 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 12 Responsible Consumption and Production
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