Reward abundance interferes with error-based learning in a visuomotor adaptation task

Katinka Van der Kooij*, Leonie Oostwoud Wijdenes, Tessa Rigterink, Krista E. Overvliet, Joeren B.J. Smeets

*Corresponding author for this work

Research output: Contribution to JournalArticleAcademicpeer-review

Abstract

The brain rapidly adapts reaching movements to changing circumstances by using visual feedback about errors. Providing reward in addition to error feedback facilitates the adaptation but the underlying mechanism is unknown. Here, we investigate whether the proportion of trials rewarded (the ‘reward abundance’) influences how much participants adapt to their errors. We used a 3D multi-target pointing task in which reward alone is insufficient for motor adaptation. Participants (N = 423) performed the pointing task with feedback based on a shifted hand-position. On a proportion of trials we gave them rewarding feedback that their hand hit the target. Half of the participants only received this reward feedback. The other half also received feedback about endpoint errors. In different groups, we varied the proportion of trials that was rewarded. As expected, participants who received feedback about their errors did adapt, but participants who only received reward-feedback did not. Critically, participants who received abundant rewards adapted less to their errors than participants who received less reward. Thus, reward abundance negatively influences how much participants learn from their errors. Probably participants used a mechanism that relied more on the reward feedback when the reward was abundant. Because participants could not adapt to the reward, this interfered with adaptation to errors.

Original languageEnglish
Article numbere0193002
Pages (from-to)1-12
JournalPLoS ONE
Volume13
Issue number3
DOIs
Publication statusPublished - 1 Mar 2018

Funding

Katinka van der Kooij and Joeren Smeets were funded by Stichting Technologie en Wetenschap (STW) Open Technologie Programma (OTP) grant 12668 awarded to Joeren Smeets and European Commission. Krista Overvliet was additionally funded by Marie-Curie IEF fellowship grant number 624297. Leonie Oostwoud Wijdenes and Tessa Rigterink received no funding for this research. The funders played no role in the research. Krista Overvliet was additionally funded by FP7 Marie-Curie IEF fellowship grant number 624297. The funder had no role in the study design, data collection and analysis, decision to publish, or preparation of the manuscript. This research was part of Science Live, the innovative research programme of Science Center NEMO that enables scientists to carry out real, publishable, peer-reviewed research using NEMO visitors as volunteers. The research was funded by Stichting Technologie en Wetenschap (STW) Open Technologie Programma (OTP) grant 12668 awarded to Jeroen Smeets. We thank Jasper van de Lagemaat for testing participants in the museum, Tim Groe-neboom (www.timgroeneboom.com) for programming the experiment and Stefan de Graaff (www.stefandegraaff.nl) for the video impression of the experiment. KO was supported by a FP7 Marie-Curie IEF fellowship by the European Commission (624297).

FundersFunder number
Seventh Framework Programme624297
Stichting voor de Technische Wetenschappen12668

    Fingerprint

    Dive into the research topics of 'Reward abundance interferes with error-based learning in a visuomotor adaptation task'. Together they form a unique fingerprint.

    Cite this