Abstract
This paper presents a cognitive (belief-desire-intention based) agent that can self-explain its behaviour based on its goals and emotions. We implement a cognitive agent, embodied by a nao-robot or virtual avatar thereof, to play a quiz with its user. During the interaction the agent intelligently selects questions to optimally educate the user. We show how the simulation of emotions can be used to generate end-user explanations of the agent's behaviour. With this we provide a first proof of concept showing the value of using simulated emotions in addition to goals for generating agent behaviour explanations.
| Original language | English |
|---|---|
| Title of host publication | 2017 7th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, ACIIW 2017 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 81-82 |
| Number of pages | 2 |
| Volume | 2018-January |
| ISBN (Electronic) | 9781538606803 |
| DOIs | |
| Publication status | Published - 29 Jan 2018 |
| Externally published | Yes |
| Event | 7th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, ACIIW 2017 - San Antonio, United States Duration: 23 Oct 2017 → 26 Oct 2017 |
Conference
| Conference | 7th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, ACIIW 2017 |
|---|---|
| Country/Territory | United States |
| City | San Antonio |
| Period | 23/10/17 → 26/10/17 |
Funding
*The PAL project is supported by Horizon2020 grant nr. 643783-RIA. 1Department of Intelligent Systems, Delft University of Technology, Mekelweg 4, 2628 CD Delft, The Netherlands [email protected] 2TNO, Postbus 23, 3769 ZG Soesterberg, The Netherlands
| Funders |
|---|
| Horizon2020 |
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