Abstract
In this paper we propose the use of a shared social context to facilitate agent perception of social dynamics within a virtual environment. We argue that through a shared context it can be more feasible to equip agents with social behaviors and reasoning rules for social intelligence, better suited for real-time constrained serious games with multiple agents. Copyright © 2013, International Foundation for Autonomous Agents and Multiagent Systems (www.ifaamas.org). All rights reserved.
Original language | English |
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Title of host publication | 12th International Conference on Autonomous Agents and Multiagent Systems 2013, AAMAS 2013 |
Publisher | International Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS) |
Pages | 1127-1128 |
Publication status | Published - 2013 |
Externally published | Yes |
Event | 12th International Conference on Autonomous Agents and Multiagent Systems 2013, AAMAS 2013 - Saint Paul, MN, United States Duration: 6 May 2013 → 10 May 2013 |
Conference
Conference | 12th International Conference on Autonomous Agents and Multiagent Systems 2013, AAMAS 2013 |
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Country/Territory | United States |
City | Saint Paul, MN |
Period | 6/05/13 → 10/05/13 |