Abstract
Efficient programming of multimedia streaming applications for Consumer Electronics (CE) devices is not trivial. As a solution
for this problem, we present SP@CE, a novel programming model designed to balance the specific requirements of CE streaming
applications with the simplicity and efficiency of the Series-Parallel Contention (SPC) programming model To enable the use
of SP@CE, we have designed a framework that guides the programmer to design, evaluate, optimize and execute the application
on the target CE platform. To evaluate the entire system, we have used SP@CE to implement a set of real-life streaming applications
and we present the results obtained by running them on the Wasabi/SpaceCAKE architecture from Philips, a multi-processor system-on-chip
(MPSoC) CE platform. The experiments show that SP@CE enables rapid application development, induces low overhead, offers high
code reuse potential, and takes advantage of the inherent application parallelism.
| Original language | English |
|---|---|
| Title of host publication | Languages and Compilers for Parallel Computing |
| Pages | 33-48 |
| Publication status | Published - 2007 |
Bibliographical note
Languages and Compilers for Parallel Computing, 33-48UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 12 Responsible Consumption and Production
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