Talking-to-Build: How LLM-Assisted Interface Shapes Player Performance and Experience in Minecraft

Xin Sun*, Lei Wang, Yue Li, Jie Li, Massimo Poesio, Julian Frommel, Koen Hindriks, Jiahuan Pei

*Corresponding author for this work

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

Abstract

With large language models (LLMs) on the rise, in-game interactions are shifting from rigid commands to natural conversations. However, the impacts of LLMs on player performance and game experience remain underexplored. This work explores LLM's role as a co-builder during gameplay, examining its impact on task performance, usability, and player experience. Using Minecraft as a sandbox, we present an LLM-assisted interface that engages players through natural language, aiming to facilitate creativity and simplify complex gaming commands. We conducted a mixed-methods study with 30 participants, comparing LLM-assisted and command-based interfaces across simple and complex game tasks. Quantitative and qualitative analyses reveal that the LLM-assisted interface significantly improves player performance, engagement, and overall game experience. Additionally, task complexity has a notable effect on player performance and experience across both interfaces. Our findings highlight the potential of LLM-assisted interfaces to revolutionize virtual experiences, emphasizing the importance of balancing intuitiveness with predictability, transparency, and user agency in AI-driven, multimodal gaming environments.

Original languageEnglish
Title of host publicationICMI '25: Proceedings of the 27th International Conference on Multimodal Interaction
EditorsRam Subramanian, Yukiko I. Nakano, Tom Gedeon, Mohan Kankanhalli, Tanaya Guha, Jainendra Shukla, Gelareh Mohammadi, Oya Celiktutan
PublisherAssociation for Computing Machinery, Inc
Pages682-692
Number of pages11
ISBN (Electronic)9798400714993
DOIs
Publication statusPublished - 2025
Event27th International Conference on Multimodal Interaction, ICMI 2025 - Canberra, Australia
Duration: 13 Oct 202517 Oct 2025

Conference

Conference27th International Conference on Multimodal Interaction, ICMI 2025
Country/TerritoryAustralia
CityCanberra
Period13/10/2517/10/25

Bibliographical note

Publisher Copyright:
© 2025 Copyright held by the owner/author(s).

Keywords

  • Natural language and multimodal interface; LLMs; User experience;

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