Abstract
Checkpointing is a pivotal technique in system research, with applications ranging from crash recovery to replay debugging. In this paper, we evaluate a number of in-memory checkpointing techniques and compare their properties. We also present a new compiler-based checkpointing scheme which improves state-of-the-art performance and memory guarantees in the general case. Our solution relies on a shadow state to efficiently store incremental in-memory checkpoints, at the cost of a smaller user-addressable virtual address space. Contrary to common belief, our results show that in-memory checkpointing can be implemented efficiently with moderate impact on production systems.
Original language | English |
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Title of host publication | Proceedings of the Ninth Workshop on Hot Topics in System Dependability |
Publisher | ACM |
Pages | 12:1-12:5 |
ISBN (Electronic) | 978-1-4503-2457-1 |
DOIs | |
Publication status | Published - 2013 |