Abstract
Checkpointing is a pivotal technique in system research, with applications ranging from crash recovery to replay debugging. In this paper, we evaluate a number of in-memory checkpointing techniques and compare their properties. We also present a new compiler-based checkpointing scheme which improves state-of-the-art performance and memory guarantees in the general case. Our solution relies on a shadow state to efficiently store incremental in-memory checkpoints, at the cost of a smaller user-addressable virtual address space. Contrary to common belief, our results show that in-memory checkpointing can be implemented efficiently with moderate impact on production systems.
| Original language | English |
|---|---|
| Pages (from-to) | 21-25 |
| Number of pages | 5 |
| Journal | Operating Systems Review (ACM) |
| Volume | 48 |
| Issue number | 1-118 |
| DOIs | |
| Publication status | Published - 15 May 2014 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 7 Affordable and Clean Energy
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