Testing archaeological mail armour in a virtual environment: 3rd century BC to 10th century AD

Martijn A. Wijnhoven*, Aleksei Moskvin, Mariia Moskvina

*Corresponding author for this work

Research output: Contribution to JournalArticleAcademicpeer-review

Abstract

This article presents a new method for examining mail through the use of digital reconstruction and computer simulation. The method allows the physical and mechanical properties of mail artefacts to be reconstructed, which otherwise remain hidden, by performing tests in a virtual environment. Ten archaeological finds, dating between 300 BC and 1000 AD, were parameterized and reconstructed. Testing procedures were developed to measure the properties of the mail fabrics. A physics engine was employed to simulate the behaviour of the specimens under the influence of external forces. Six important characteristics (i.e. stretch, stiffness, number of rings per unit area, mass per unit area, thickness, and covered area ratio) were calculated for each specimen and compared to each other to identify distinctive features. This was followed by a correlation analysis to understand how the rings’ geometrical parameters influence the properties of the mail fabric and how these properties are balanced. The method demonstrates that not all mail is alike and that certain characteristics were favoured during certain times. The first careful results point to Iron Age mail being heavy and stiff, while mail during the Principate became much lighter and more flexible. During Late Antiquity this was again reversed in favour of heavier mail. The subsequent medieval period up to the 10th century demonstrates a balance between these characteristics.

Original languageEnglish
Pages (from-to)106-118
Number of pages13
JournalJournal of Cultural Heritage
Volume48
Early online date17 Dec 2020
DOIs
Publication statusPublished - Mar 2021

Bibliographical note

Funding Information:
The authors would like to thank the following persons and institutions that made it possible to examine in person the majority of the mail specimens described in this article. In alphabetical order: Frasier Hunter (National Museum of Scotland, Edinburgh), Xenia Pauli Jensen and Poul Otto Nielsen (National Museum of Copenhagen), Ivan Radman-Livaja (Archaeological Museum Zagreb), Bernd Steidl (Pr?historischen Staatssammlung M?nchen), and Vincent van Vlisteren (Drents Museum, Assen).

Publisher Copyright:
© 2020 The Author(s)

Copyright:
Copyright 2021 Elsevier B.V., All rights reserved.

Funding

The authors would like to thank the following persons and institutions that made it possible to examine in person the majority of the mail specimens described in this article. In alphabetical order: Frasier Hunter (National Museum of Scotland, Edinburgh), Xenia Pauli Jensen and Poul Otto Nielsen (National Museum of Copenhagen), Ivan Radman-Livaja (Archaeological Museum Zagreb), Bernd Steidl (Prähistorischen Staatssammlung München), and Vincent van Vlisteren (Drents Museum, Assen).

Keywords

  • Chainmail
  • Digital reconstruction
  • Mail armour
  • Rigid body simulation
  • Virtual archaeology

Fingerprint

Dive into the research topics of 'Testing archaeological mail armour in a virtual environment: 3rd century BC to 10th century AD'. Together they form a unique fingerprint.

Cite this