The effect of a social robot on children's pain and anxiety during blood draw

Mirjam De Haas, Koen Smit, Daniel Fernando Preciado Vanegas, Esther Van Der Roest, Matthijs Smakman, Wouter Tiel Groenestege

Research output: Chapter in Book / Report / Conference proceedingConference contributionAcademicpeer-review

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Abstract

Healthcare practitioners often use distraction techniques to ease children's anxiety during blood draws. This study explored the effectiveness of a social robot, Softbank Robotics NAO, in reducing anxiety and pain for children aged 4-12 during blood draws. The robot engaged with children using behaviors tailored to the children's age. Interestingly, results indicated the robot significantly increased anxiety, but pain levels remained unchanged. We argue that this effect may result from the robot's novelty and that, over the long term, the robot could have a positive impact on anxiety, consistent with other studies. This research underscores the potential of social robots to alleviate children's anxiety in medical procedures, enhancing patient experience in pediatric healthcare.

Original languageEnglish
Title of host publicationIDC '24
Subtitle of host publicationProceedings of the 23rd Annual ACM Interaction Design and Children Conference
PublisherAssociation for Computing Machinery, Inc
Pages776-780
Number of pages5
ISBN (Electronic)9798400704420
DOIs
Publication statusPublished - 2024
Event23rd Annual ACM Interaction Design and Children Conference, IDC 2024 - Delft, Netherlands
Duration: 17 Jun 202420 Jun 2024

Publication series

NameProceedings of ACM Interaction Design and Children Conference

Conference

Conference23rd Annual ACM Interaction Design and Children Conference, IDC 2024
Country/TerritoryNetherlands
CityDelft
Period17/06/2420/06/24

Bibliographical note

Publisher Copyright:
© 2024 Owner/Author.

Keywords

  • Interactive Storytelling
  • Language Learning
  • Robot Tutors
  • Social Robots

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