Abstract
Occupational sedentariness has been recognized as a public health issue as the workforce is increasingly employed in low activity jobs. Supporting the employees with digital tools that increase awareness of occupational sedentary behaviour can potentially change behaviour and reduce the negative health effects. However, such tools are only effective if they are widely accepted and perceived as minimally intrusive. This paper presents the design and evaluation of a StandUp! Dashboard that summarizes sedentary data from pervasive computing sources and is shown each time a new tab is opened on the web browser. This way the StandUp! Dashboard becomes a low intrusive software tool to increase awareness of occupational sedentariness. Three-phased design iterations with focus groups were used to finalize the StandUp! Dashboard design. The software was evaluated via two-fold study, combining a larger-scale survey and a pilot study. The findings show high user acceptance for such a software tool in the workplace, and define a prioritized set of features the tool should support but also user concerns that must be addressed for wider adoption.
Original language | English |
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Title of host publication | PETRA 2022 |
Subtitle of host publication | Proceedings of the 15th International Conference on PErvasive Technologies Related to Assistive Environments |
Publisher | Association for Computing Machinery |
Pages | 7-16 |
Number of pages | 10 |
ISBN (Electronic) | 9781450396318 |
DOIs | |
Publication status | Published - Jun 2022 |
Event | 15th International Conference on PErvasive Technologies Related to Assistive Environments, PETRA 2022 - Corfu, Greece Duration: 29 Jun 2022 → 1 Jul 2022 |
Publication series
Name | ACM International Conference Proceeding Series |
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Conference
Conference | 15th International Conference on PErvasive Technologies Related to Assistive Environments, PETRA 2022 |
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Country/Territory | Greece |
City | Corfu |
Period | 29/06/22 → 1/07/22 |
Bibliographical note
Publisher Copyright:© 2022 Owner/Author.
Keywords
- Behaviour Change
- Human-centered computing
- Usability Testing