Which health-related problems are associated with problematic video-gaming or social media use in adolescents? A large-scale cross-sectional study

Saskia Y.M. Mérelle, Annet M. Kleiboer, Miriam Schotanus, Theresia L.M. Cluitmans, Cornelia M. Waardenburg, Danielle Kramer, Dike van de Mheen, Antonius J. van Rooij

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Abstract

Objective: Problematic video-gaming or social media use may seriously affect adolescents' health status. However, it is not very well known which health-related problems are most strongly related to these issues. To inform the development of prevention and intervention strategies, this study aims to gain a better understanding of the health-related problems and demographical factors associated with problematic video-gaming or social media use in early adolescence. Method: A cross-sectional analysis was performed on data collected by two Municipal Health Services in the Netherlands in 2013-2014. In this survey among youth, 21,053 students from secondary schools (mean age 14.4 years) completed a web-based questionnaire. Multivariate analyses were carried out to assess the strength of the associations between mental health problems, life-events, lifestyle and substance use as independent variables, and problematic video-gaming and problematic social media use as dependent variables. Results: Of the participating students, 5.7{%} reported problematic video-gaming and 9.1{%} problematic social media use. Problematic video-gaming was most strongly associated with conduct problems, suicidal thoughts (all medium effect sizes, OR ≥2, p{
Original languageEnglish
Pages (from-to)11-19
Number of pages9
JournalClinical Neuropsychiatry
Volume14
Issue number1
Publication statusPublished - Feb 2017

Keywords

  • Adolescents
  • Lifestyle
  • Mental health
  • Problematic social media use
  • Problematic video-gaming

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